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Sabtu, 12 November 2011

Fighter Guide

DESTROYER JOB GUIDE

Human
Fighter > Warrior > Mercenary > Knight > Destroyer

1. Warrior : Wiff in Alker Harbor.
2. Mercenary : Wiff in Alker Harbor.
3. Knight : Heromech in Red Orc Outpost.
4. Destroyer : Sage in Naila Village.

IMPORTANT! Put all the stats to VITALITY if you wan power leveling FAST.


This is the difference between Mercenary and Swordman:




Swordman = 18Strike+
Mercenary = 10% Physical Attack+
When u get high level u dont need that 18strike its much better 10% Physical Attack.
And u wont have Spirit Sword = Sleep Skill, If you go mercenary.



COSTUMEZ

I recommend you to use Costumes with [5/5] Effect that gives 3% physical defense and 138 movement speed,
Like School Time Safety with Phixus Cape or Shinigami set [4/4] effects with 5% critical rate damage, 3% physical defense and movement speed with Pumpkin Head (Jack Oh Latern) or any thing u wan.

Till you get between 3.5k ~ 3.8k Physical Defense wear set effects costumes and once u have High defense you can use Black Widow Leader Suit.

Head Costume = Angry Green Lizard 5% Physical Defense and 10 STR or Critical Slime (Only if you can tank)
Glasses = Any glass with 5STR and 5VIT from item mall.
Use SunFlower (from item mall). The equipment that goes below the weapon.



PET (This is important dont Jump this step)
Buy a pet at alker from merchant any colour it deosnt matter, and train it killing monsters.
You will need a pet Lv. 80+ for pet supports.
Go to naila village > Talk to npc "Serie" and buy evolve pills for pet magic support type. It evolves at 20, 50 and 80.
And also u have to buy 6 "Shield" skills and put all of them to the pet, it stacks. So you will have pet shield buff Lv. 6, it adds around 300 physical defense more ! Its very usefull.



EQUIPMENT
Lv. 1 ~ 75 = Crafted Armors or if you are lazy just buy from NPC and do it +7 everything.
Use Any Two Handed Axe.
(You can buy at zakandia or naila village)

Lv. 80 ~ 104 = Try to buy "Seven Guardian Armor sets" It adds 5% Physical Defense.
Kimball Axe Lv. 83 one, or crafted One with STR or VIT it doesnt matter.
(The Seven Guardian Armor sets I think you can craft with karat diamonds)

Lv. 105+ = Holy iron Sets Armor, Glove, Boots, Living Necklace, Hathors, Fleckring, Flame ring.
Holy iron Armor = crafted with VIT + reinforce VIT
Holy iron Glove = Reinforce STR
Holy iron Boots = Reinforce VIT or Movement speed Its up to u.
Living necklace = Reinforce HP
Rings = 2 Hathors with VIT (2 hathors does the 2/2 Effect) + reinforce HP Recovery or MP
Earrings = Flickering Earrings. + reinforce HP Recovery or MP
Belt = Lv. 72 belt called Flame Ring that adds +5 stats to All.
Golden Axe = Reinforce with Critical Rate 100+
Helmet = Kynee is Okay.
All Philosoper Stats its UP TO YOU !




SKILLZ

Fighter Lv. 01 ~ 19.
1. Fighter Heart's [Max]
2. Uppercut [Max]
3. Crash Blow [Max]
4. Burning Rage [Max]
5. Enhanced HP [Max]
6. Two Handed Training [Max]
7. Axe Training [Max]

Warrior Lv. 20 ~ 39
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Risk Taker [Max] (You must to relog to have Permanent additional Physical Attack)
4. Two Handed Training [Max]
5. Crash Blow [Max]
6. Uppercut [Max]
7. Axe Training [Max]
8. Wheel Wind [Lv. 1]

Mercenary Lv. 40 ~ 74
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Crash Blow > Burning Crash [Max]
4. Uppercut > Earthquake [Max]
5. Blazing Body [Lv. 1]
6. Risk Taker [Max]
7. Rage Burst [Max]
8. Two Handed Training [Max]
9. Axe Training [Max]

Knight Lv. 75~104
1. Heavy Armor Expertise [Max]
2. Blessing Guard [Max]
3. Attract Circle [Lv. 1]
4. Solid Weapon [Max]
5. Sword Storm [Lv. 1]
6. Armor Synchro [Max]
7. Weapon Synchro [Max]

TIP!
You will have: "Attract Circle Lv.1" / "Wheel Wind Lv.1" / "Sword Storm Lv.1" / "Blazing Body Lv.1" / "Earthquake"
with this 4 AoE (Area of Effect) Skills you can lure mobs with attract circle > and since u are full VIT you will be avaiable to tank and Kill with AoE Skills. And Always remember to use PET BUFFS !

Destroyer Lv. 105 ~ 125
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Risk Taker [Max]
4. Fatal Force [Max]
5. Rage Burst [Max]
6. Earthquake [Lv. 20] (IMPORTANT! If you learn more than lvl 20 ur skill will get bugged and u cant use this skill)
7. Two Handed Training [Max]
8. Axe Training [Max]
9. Axe Mortality [Max]
10. Heavy Weapon Accuracy [Max]

Max those skills in the order listed above if you wan fast leveling. (This is my build about Destroyer).
As i know Destroyer's job is the only job that even if you get to 125 you still cant max all the skills that you need,
thats why I didnt put "Fearful Blow" or "Burning Crash [Max]" because remember this is Fast leveling build not
a real powerful and great damager Destroyer.



LEVELING SPOT

Lv. 01 ~ 19 = Gate Of Alker / Ruins of Draconian
Lv. 20 ~ 39 = Tarintus / Moon Blind Forest
Lv. 40 ~ 74 = Mont Blanc Port / The way to the howling ravine / Dryed Gazell Fall
Lv. 75 ~ 110 = Howling Cave 2F / Ghost Swamp Valley / Naila harbor
[Remember that you can lure monsters and kill with AoE Skills]

Howling Cave 2F Lv. 75+
Howling Cave 2F Physical Defense Needed = 1500

Ghost Swamp valley Lv. 89+
Ghost Swamp Valley Physical Defense Needed = Unknown (I will update it as soon as possible)

Naila Harbor Lv. 99 ~ 110
Naila Harbor Physical Defense Needed = 2800
Lv. 111 ~ 125 = Grave of the Knights.
Grave of the Knights Physical Defense Needed = 3800


MAGNUS JOB GUIDE
Heres my guide for a Tanker / Support / Stun Lock Magnus.
We all know that Paladin have the most Defense and HP.
But hey?.. Pure Def? But can make the Party Invulnerable,
buff that can adds Stats for the whole Party, and can Stun Lock a Single Target.

Here i present to you, my Guide for my MeatShield Magnus.

Put it all to Vitality (Main Stat to raise)

Path you have to taken up (must be an Elf)

Change Job Location:
Guard - Wiff (Knight's Party) at Alker Harbor
Infantryman - Wiff (Knight's Party) at Alker Harbor
Phalanx - Wiff (Knight's Party) at Alker Harbor
Magnus - Cindamook (Sage) at Naila Village

Skills to Learn:

Lvl 1-20 (Fighter (initial job)

Lvl 5 Windy Slash
Lvl 5 Strike Attack
Lvl 1 Nature's Shield
Lvl 5 Enchant HP
Lvl 5 Mace Protection

Lvl 20-40 (Guard)

Lvl 10 Windy Slash
Lvl 10 Strike Attack
Lvl 5 Blunt Shield
Lvl 2 Blessing Guard
Lvl 2 Nature's Shield
Lvl 10 Enchant HP
Lvl 2 Blood Leak
Lvl 10 Mace Protection
Lvl 10 Heavy Armor Expertise

Lvl 40-75 (Infantryman)

Lvl 15 Cross Slash (Evolved from Windy Slash when Lvl 10)
Lvl 15 Double Strike (Evolved from Strike Attack when Lvl 10)
Lvl 15 Blunt Shield
Lvl 5 Heal
Lvl 10 Attract Circle
Lvl 4 Blessing Guard
Lvl 2 Shield Barrier
Lvl 1 Nature's Mind
Lvl 2 Nature's Shield
Lvl 15 Enchant HP
Lvl 4 Blood Leak
Lvl 5 Magic Barrier
Lvl 2 Troopership
Lvl 15 Mace Protection
Lvl 10 Heavy Armor Expertise

Lvl 75-105 (Phalanx)

Lvl 20 Cross Slash
Lvl 20 Double Strike
Lvl 20 Blunt Shield
Lvl 10 Heal
Lvl 1 Invulnerable
Lvl 10 Attract Circle
Lvl 6 Blessing Guard
Lvl 4 Shield Barrier
Lvl 2 Nature's Mind
Lvl 2 Nature's Shield
Lvl 20 Enchant HP
Lvl 6 Blood Leak
Lvl 2 Relaxation
Lvl 10 Magic Barrier
Lvl 4 Troopership
Lvl 20 Mace Protection
Lvl 20 Heavy Armor Expertise

Lvl 105 (Magnus)

Lvl 25 Cross Slash
Lvl 25 Double Strike
Lvl 20 Rune Impact
Lvl 20 Blunt Shield
Lvl 20 Spirit Sword
Lvl 10 Heal
Lvl 1 Invulnerable
Lvl 10 Attract Circle
Lvl 3 Rampage Aura
Lvl 3 Shield Aura
Lvl 3 Accuracy Aura
Lvl 1 Protection Aura
Lvl 6 Blessing Guard
Lvl 4 Shield Barrier
Lvl 3 Nature's Mind
Lvl 3 Nature's Shield
Lvl 20 Enchant HP
Lvl 6 Blood Leak
Lvl 2 Relaxation
Lvl 10 Magic Barrier
Lvl 4 Troopership
Lvl 20 Mace Protection
Lvl 20 Heavy Armor Expertise

SwordMaster Job Guide 
I made this so when new players want to be a Sword Master they can view the guide here and if I recall there isn't any Sword Master guide yet. Oh and by the way, Human can be Sword Master too but this one is for Elf path and not Human path :P. Ok here we go!

Warning! This guide only work for any Luna server which the server file isn't being fixed yet. I do not guarantee if Dual Wielding(able to use shield skill without shield) doesn't work on the server you play whether if its official or non official. Use at own risk.

Q. What path should I go for?

A. These are the path that you need to go :

Level 1-20 Fighter > level 20-40 Warrior > level 40-75 Infantryman > level 75-105 Rune Knight > level 105 Sword Master.

Q. Infantryman?? Is it good to go Infantryman instead of Swordsman? and if I follow this path what skills should I go for?

A. Yes, although your only going to lose 90 crit on passive, but you can counter it with crit slime anyway. As for skills here what you need :

Fighter job(level 1-20)
1. Max Fighter Heart.
2. Max Crash Blow.
3. Max Uppercut.
4. Max 2H Training.
5a. Max Sword Training.

Note : Yes you are going to be 2H user until you enter Sword Master level.

Warrior job(level 20-40)
1. Max Risk Taker.
2. Max Fighter Heart.
3. Max Warrior Form.
4. Max Wheel Wind.
5. Max Crash Blow.
6. Max 2H Training.
7a. Max Sword Training.

Note: Crash Blow and Wheel Wind are going to be your main attack, feel free to spend other sp on other skills if you want.

Infantryman job(level 40-75)
1. Level 1 Attract Circle.
2. Max Blessing Guard.
3. Max Troopership.
4. Max Enchanced HP.

Note: Yes I know this is going to be a very difficult path to level since Infantryman doesn't offer much attack skills and mostly based on defend. But trust me its worth to get Infantryman as it will benefit you later in Sword Master level. If you found this path are so troublesome, you can go for Swordsman but later on Sword Master level you will miss few useful skills provided in Infantryman. You can spend the extra sp gained here on other skills you see fit, or save it for next job which is Rune Knight.

Rune Knight job(level 75-105)
1. Max all aura's.
2. Max Burning Crash.
3. Max Earthquake.
4. Max Sword Storm.
5. Max Rune Impact.
6. Max Sword Training.
7. Max Spirit Sword.

Note: Woot! finally some attack skills, yes since you are 2H user so there are few new offense skills available for you. At this point you able to tank enough monsters and also damage them while waiting date dungeon to be reset.

Sword Master job(level 105)
1. Max Sonic Boom.
2. Max Dual Sonic Boom.
3. Max Blunt Shield.
4. Max Rune Impact.
5. Max Fighter Heart.
6. Max Warrior Form.
7. Max Dual Wield Expertise.
8. Max Dual Wield Training.
9. Max Dual Weapon Accuracy.
10. Max Blessing Guard.
11. Max Troopership.
12. Max Risk Taker.
13. Max Shield Barrier(optional).
14. Max Sword Storm(optional for AoE leveling).
15. Max Sword Spin(optional for AoE leveling).
16. Max all aura's
17. Max Spirit Sword.
18. Max Sword Training.
19. Max Heavy Armor Expertise.
20. Max Enchanced HP (optional).
21. Max Heavy Weapon Accuracy.

Note: Congratulation on achieving Sword Master path. Yes as soon as you enter Sword Master you must use the skill reset. After that get all the skills I mention above. If you can't raise all to max, get the Sonic Boom, Rune Impact and other passive mention above.

Q. Does shield skills work with Dual Wielding?

A. Yes it does. That is why I provide the Infantryman path since you will get 2 stun skills at Sword Master level as well as Shield Barrier.

Q. What gear do you prefer for me to use and what are the stat build?

A. I recommended the Holy Iron Chain Knight gear since its an Heavy Armor gear so your defense would be boost nicely due to Heavy Armor Expertise. The stat build should be full STR on Sword Master path.

Q. What are the leveling spots you recommended?

A.The leveling spot are like this :

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Way to Howling Ravine, Howling Ravine, Howling Cave 1F/2F

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.

Note: You need to do date dungeon as well.

Q. Which npc should I talk to for the job change?

A. Here are the npc list for job change:

1. Warrior : Wiff in Alker Harbor.
2. Infantryman : Wiff in Alker Harbor.
3. Rune Knight : Celerian in Alker Harbor.
4. Sword Master : Cindamook in Naila Village.

Q. Can I pvp/pve well in Sword Master if I follow this path?

A. Yes, as for PVP, you are able to rune impact the target and follow up another stun skill with Blunt Shield. This would result a stun locking thus bully your opponent until he or she fed up. lol . As for PVE yes you should able to solo boss easily due to stun lock and for monster, you need to get Sword Storm and Sword Spin as your AoE skills.

Crusader JOB GUIDE
As requested by some player I would make a guide for Crusader. Note that Crusader is a very unique class as it can deal both physical attack and magical attack to enemy. But remember this, magical attack in Luna Online are a bit unbalanced for the time being. This is because even with 10k magical attack you only deal few thousand damage to high level player compare to a 10k physical attack.

Anyway here we go 


Q. What path should I go for?

A. These are the path that you need to go :

Level 1-20 Fighter > level 20-40 Warrior > level 40-75 Infantryman > level 75-105 Rune Knight > level 105 Crusader.


Q. What is the skill list if I start from that path?

A. These are the skill list you need for each of those job :

Fighter job(level 1-20)
1. Max Fighter Heart.
2. Max Crash Blow.
3. Max Uppercut.
4. Max 2H Training.
5a. Max Sword Training.

Note : 2H is the best way for leveling since you deal better damage than 1H.

Warrior job(level 20-40)
1. Max Risk Taker.
2. Max Fighter Heart.
3. Max Warrior Form.
4. Max Wheel Wind.
5. Max Crash Blow.
6. Max 2H Training.
7a. Max Sword Training.
8. Uppercut (optional)

Note : As here onward you can only use Crash Blow as your main single attack. Wheel wind are for AoE in case some of you are too lazy to wait and focus on DD xD . Uppercut is optional if you have extra SP.

Infantryman job(level 40-75)
1. Level 1 Attract Circle.
2. Max Blessing Guard.
3. Max Troopership.
4. Max Enchanced HP.
5. Max Heavy Armor Expertise.

Note : Why Infantryman? Well you need the Enchanced HP, Blessing Guard and Troopership for extra def on next job xD. You don't need the shield skill and other skill. I know its hard but its worth it.

Rune Knight job(level 75-105)
1. Max all aura's.
2. Max Burning Crash.
3. Max Earthquake.
4. Max Sword Storm.
5. Max Rune Impact.
6. Max Sword Training.
7. Max Spirit Sword.

Note: Woot! some attack skills finally xD, yes since you are 2H user so there are few new offense skills available for you.

Crusader job (level 105)
1. Max Sonic Boom.
2. Max Blunt Shield.
3. Max Thundering Death.
4. Max Doom Burst (optional).
5. Max Bloody Sky (optional).
6. Max Sword Storm (optional).
7. Max One Hand Training.
8a. Max Sword Training.
8b. Max Sword Accuracy.
9a. Max Axe Training.
9b. Max Axe Mortality.
10. Max Magic Barrier.
11. Max Solid Weapon.

Note : Yay! Congratulation for being Crusader xD. Yes as soon as you change job you need to reset your skill points. Please max those skill in Rune Knight except Burning Crash and Earthquake as you wont be using 2H weapon from now on. Also dont up any skill related to 2H weapon because you wont be using it anymore XD.


Q. I heard that Crusader is a magic type fighter. Is this ok for me to be one?

A. As I told you before, magic attack is epic fail lol. Those who focus on INT for Crusader might find it not really a good one. As a Crusader you should focus on your Patk instead of Matk.


Q. What stats should I go for a Crusader?

A. Put all on STR.


Q. D: ! Will I have enough defend if I put all on STR?

A. Yup, you will 


Q. Ok then would I be able to tank in Naila Harbor at lvl 105?

A. That depend on how nice lvl 105 equip you got. A nice equip with nice philo should give you around 3.2k pdef which is enough to tank Naila Harbor monster.


Q. Ok what gear should I use then?

A. A Holy Iron Chain Knight's set never disappointed me. Here is the detail on the set :

Young Knights (Level 105)
Components:

Holy Iron Chain Knight's Plate Armor
Defense: 232
VIT +20
WIS +9
Sketch Only (Sketch Drops from Austere Grand Master (Boss), Wild Dementor, Tombstone, Skeleton Conjurer, Trentree)

Note: You can gain craft stats bonus when making a Holy Iron Chain Knight's Plate Armor (example +24 STR).

Monster Map : Grave of the Knights

Holy Iron Chain Knight's Power Gloves
Defense: 53
DEX +5
INT +11
Drop: Rose Hair, Maggot Paul

Monster Map : Huge Garden.

Holy Iron Chain Knight's Plate Boots
Defense: 57
STR +10
Drop: Mantis

Monster Map : Huge Garden.

Set Bonuses:

[2 Items]
HP Recovery +16
Physical Hit Rate +11
Move Speed +21

[Full Set]
Physical Attack +5%
Magic Attack +5%
VIT +24

(Credit to: arieskiriel from gpotato luna)


Q. So how do we PvP in Crusader?

A. Ok here it goes. Skill that you need for PvP is these :

Rune Impact > Blunt Shield > Thundering Death > Sonic Boom.

Keep repeat these 4 skill and your opponent are suffer from stun 24/7 xD

Paladin JOB GUIDE
This guide was made for the people that wanna be on the Defensive side of work
the path will ALLOW you to recieve 1hit damage from mobs and most likely 1hit damage in PVP depending on your equipment
If you have Question about the path please say it in the forum

Please know that you are gonna be doing alot of work into making the Best tanker out there
you will need high defense and Health to be #1

Ok lets start of with making the Tank guide team


Q.What should be my stat build
A. Go Pure VIT , oh ya and also GO PURE VIT

Q. What should my Stats on my Equipment should have Produce ? Reinforce ? Philosopher ?
A. Produce = Vit . Reinforce = Vit , Philosopher= Vit or Str

Q. What Class should i choose elf or human
A.Hmmm I am gonna keep it short and simple

GO human for higher physical attack
GO Elf for more defense



Q. What job path should I choose??
A.Person i think this is the path you should follow

1.Fighter
2.Guard
3.Infantryman
4.Knight
5.Paladin



Q. Why should i go Knight instead of phalanx ?
A. Reason why you should go Knight instead of phalanx because knights get this skill called Divine Justice that increase your HP recovery rate by alot 300HP every 4 seconds something like that and plus you get a 1% attack bonus and you also get you Solid weapon and Sword Storm (AOE) those 2 skills will allow you to train by yourself

NOTE: That you will need a Training partner and you will need to DD alot if you want to LVL up this tank
You will probably stop needing a DD partner or a training partner when you become a knight


Fighter Job [Level 1-19]

Active skills to max

1.Fighter Heart (if you are human )
2. Burning Rage ( if you are human )
3.Nature shield ( If you are a elf)

Passive skills to max

1.Enhanced HP
2.Mace training
3.Mace protection


Q.Why should i raise 1h / 2h training ?
A. because you are gonna be Pure Tanker right ? you need to rely on your Defense and HP more
Note: If you don't max out any of the skills i provided you you will max them out in your next job advancement


Guard [level 20-39]

Attack :0%
Defense :1%
Accuracy: 0
Critical : 0
Max HP : 1%


Active skills to max

1.Blessing guard
2.Nature shield ( if you are a elf )
3.Fighter Heart ((optional , pretty useful if you have/Don't have a training partner )
4.Blunt shield (optional if you are fighting against bosses and such )
5.Blood leak

Passive skills to max

1.Heavy armor expertise ( important )
2.Enhanced HP
3.Mace training
4.Mace protection


Q. Why shouldn't I max out Shield Training , Bloody sky , Light armor expertise ??
A.Because Shield training is bugged , bloody sky well you are gonna be a pure tank so you really don't need that and light armor expertise lol Heavy armor gives you more defense and more defense = IMPORTANT

Note: if you can't max all the skill from above no problem you can raise them up in your scout path because you are gonna need to raise them up sooner or later so don't worry about it


Infantry [level 40-74]

Attack :0%
Defense :3%
Accuracy: 0
Critical : 0
Max HP : 3%


Active skills to max
1.Attract Circle
2.Blunt shield ( for bossing )
3.Shield Barrier ( to triple your defense and attack )
4.Nature shield ( if you are a elf )
5. Lace ( if you are human )
6. Nature Mind ( if you are a elf )


Note: Do not Raise up Solid Shield because thats a bugged skill and also don't raise up Heal you don't need to raise it if you are tanking , and also don't raise up Holy avenger cause you want to have the max hp you can have if you are tanking

Passive Skills to max

1.Enhanced Hp
2.Heavy armor expertise
3. Mace protection
4.Mace training
5. Blood leak
6.Magic barrier
7.Troopership


Knight [level 75-104]

Attack :1%
Defense :6%
Accuracy: 0
Critical : 0
Max HP : 6%

Active skills to max

1.Solid Weapon
2.Divine Justice
3.Blessing Guard
4.Sword Storm ( good if you are tanking by yourself )
5.Shield Barrier
6.Nature Mind ( if you are elf )
7.Nature Shield ( if you are elf )
8.lace ( if you are a human )
9.Blunt shield ( for bossing in a party)

Passive skills to max

1.Enhanced HP
2.Heavy armor expertise
3.Blood leak
4.Mace training
5.Mace protection
6.Magic barrier
7.Troopership


Note: Sword storm is a good skill to have because you will need it to lvl from 75+ and its one of the main AOE skill and its useful when you have like 10+ mobs on you and you are getting hit with 1's , Solid Weapon , fighter heart and burning rage will increase your physical attack power making you a strong tank well a strong pure vit tanker.

Ok if you had follow my guide right you should have incredible high attack and defense for a tanker and trust me being a tanker is important and if you have the patience , the time , you will be the best tanker ever

NOTE: Have Fun with this guide , if you have any questions , concerns about the guide tell me , and also you might need a skill reset if you did the guide wrong (always have 1 of those)


Paladin [level 105-125]

Attack :1%
Defense :10%
Accuracy: 0
Critical : 0
Max HP : 15%

Active skills to max

1.Attract circle ( Make this lvl 20 , its bugged after lvl 20)
2.Shield Barrier
3.Blessing Guard
4.Burning rage ( if you are human )
5. Lace ( if you are human )
6.Nature shield ( if you are Elf )
7. Nature Mind ( if you are a elf )
8. Divine Justice
9. Solid Weapon
10. Sword Storm
11. Blunt Shield


Passive skills to max
1.Relaxation
2. Magic Barrier
3.Mace protection
4. Mace training
5.Heavy Armor Expertise
6.Blood Leak
7. Enhanced hp
8.Troopership


NOTE: Don't Need to raise up Saint Heal, Invulnerable and Rage Sword. Those are paladin skills that you will not need and they aren't really important skills to raise up and raising them are jut a waste of SP trust me

Q . What are the shield skills I shouldn't raise and why?
A . The skills you shouldn't raise are Shield training, Solid Shield and Iron Shield those skills are bugged like really they are and raising them are pointless and you will be wasting SP


Q.Where should I level from lvl 20 onwards?

A.The leveling spot are:

(you will be DDing most of the time just to let you know )

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Mont Blanc Port, Dryed Gazell Fall, howling cave 2f

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.


Q.Who should I talk to for job change?

A.Well here is a list how to change from Guard> Paladin:

1.Guard: Wiff in Alker harbor
2. infantry :Wiff in Alker Harbor
3.Knight: Heromech in Red Orc Outpost
4. Paladin: Sage in Naila Harbor

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